Machinima: Video Game Movies Get Political

Published by Bre Pettis on 18 Dec 2005 at 11:29 am. 2 Comments.
Filed under Vlog News.

france, like it or leave it

A new means of movie making has arrived. Capturing video games as video has resulted in the emergence of “machinima.” Machinima is a style of movie making that involves capturing the action in a video game as a movie.

Lionhead Studios have made themselves the nexus of machinima movie afficionados by releasing “The Movies” which is software that takes videogame movie making to a hollywood level.

Can video game movies be a media outlet for political expression? After watching The French Democracy, a political machinima which is about the recent french riots, I can say that the tools of grassroots media have expanded to include these video game movies. Machinima video makers have arrived on the political platform in France. When will Americans take up this new media making technique? Which political party will hire a team of video blog/machinima experts to propogate the values of freedom, liberty, and democracy that our president has recently stripped from US citizens? Who will make the the machinima movie about the rise of the police state in the US that George Bush went public with this week?

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2 Comments to ‘Machinima: Video Game Movies Get Political’:

  1. Jennifer Rundle on 18 Dec 2005 at 11:54 pm: 1

    This is some interesting stuff…I think the vlogosphere is the most fertile ground for progressive political commentary, so it is possible that we might see something like this in the US; on the other hand, now that we know that Big Brother really IS watching us, perhaps many will feel less inclined to volunteer their own opinions…

  2. Michael Tyas on 11 Jan 2006 at 11:12 pm: 2

    On another note, there’s got to be great potential for adding voice overs to these video game vlogs.

    Just think, you could make a video and a script, and then email the different parts to some of your friends across the world. They can use any old audio recording equipment they’ve got and send the sound bytes back to you.

    I might try that with the Sims2

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